Thanks a million Rob ! I’ll try it out.
Is it worth say rendering with 2 objects jit.gl.node on a dim setting of 1280 1024 and then putting the dim setting of jit.gl.render to a 1024 768 ??
I tried it out but can’t seem to get it to work. Maybe i have to try a setting with filter or interpolation on the jit.gl.texture going into syphon ??
I have two jit.gl.mesh objects going into 2 jit.gl.node, i insert 2 instances of the fxaa shader before they go into a slab chain but for the life of me I can’t Layer 2 to go over layer 1 !
They’re both transparent with the alpha as if its one layer.
I’ve tried all the combinations of blend enable and depth enable but it doesn’t help.
With all my other jit.gl.slab effects the transparency and color information is intact.
Any suggestions Rob ?