Just can’t find anything like this.
That’s because it’s not very easy to make (decent) real-time pitch shifters in Max. It takes some time.
On the other hand, you could look at [gizmo~].
But if you are willing to be more adventurous, [fiddle~], [sigmund~], and [pitch~] could help you, as well as a lot of math!
You can also do some real-time pitch shifting with [phasor~] and [tapin~]/[tapout~] — [ http://www.youtube.com/watch?v=uyzY_ZP54pA ].
However, it may take some time to make a ‘successful’ real-time pitch-shifter this way.
Thanks, I’ll try it.
Isn’t grainstretch~ only for Mac?
I also found that Grain Delay gives pretty similar effect.
there is a windows version of the external in the package as i see. i will def. try that out too. the video looks promising (realtime pitchshift at the end of vid) i used gizmo~ in an fft patch so far but it adds latency.
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