How to open BUILD window for patcher/project with NOMENU ?
I have a project where the main patcher (and all other patchers too) has "nomenu" flag.
Bad thing is, that using the "build standalone/application" from menu gives you a BUILD WINDOW with many options (scripts etc), but that’s inaccessable now for me, as i have NOMENU everywhere.
There is a function with same name "build standalone/application" in the project window too, but that one doesn’t open the BUILD WINDOW, it only asks for a filename and that’s it. Is that a bug?
How do I get the build window when using the project window / when unable to use the one in menu??
please, can somebody help me with this?
Not sure that I entirely understand this but can you create a mechanism which toggles the menu state, loadbang it to what you want at load but turn it off when you are building?
If that’s not it please send a stripped down example into support
i think this is what Andrew is alluding to–
<code>-- Pasted Max Patch, click to expand. --Copy all of the following text. Then, in Max, select New From Clipboard.----------begin_max5_patcher---------- 548.3ocyVFrbaBCDF9L7TnQ4JsCxPnP6o9BzY54NYxHCavJCH4QR1l1L4cun UPrcbbM1s0sWVrVIs5e+r1EdJLfNW0AFJ4ijuQBBdJLH.c4bDLLNf1x6Ja3F bYTIrQM+QZjeJKzYQ2MJdUKXLj3wodPIsFwO.2zr32GO3dI2VtPHquWCkV+A yRcSStM2Yyl4rr9eStaXKxUsBYCXQAvFbJpvysWKuqX7HUqr8Ky98kfOvT5K wvoFIuEmf9Ysf2P2Fc+97g2474vPmI52CIFngDSXW.Ol8AjArB2izreMPRND H4GEHy4xZZz1mmOfRt..YU00M.8jYbdhylDOZm7MfrilvBocaNtjq6yPKnuG j74M3Zh+icMvc8mWCGbOXiPVo1PdngWaHsfbUDYvEzAkm55gFLfzxsBkbGfM KGKVXoH2hGL6jnGf3wcbqu9xWrwxNFjmcHjS+GWlMI9JUmMgeiqi3zuvprhy lUI+e1RxtPXv7EzWNUJ7cqKN69zriCkKpUzH2M70iA5lu3B0doIg9Im4lu5r frx6gb2NTEOYZiP95WEhAw4eeTaTqzkiG4vafHa4PEXrBIVxtyZx1aMKDUUf b2FPUBiqmDhq327u7opl91+D1ITS5UUMmhMIWM0jMA0je0TS5DTC6polj+hp wWhwWtbMnMCgDEReeqGUZ2vrHbnP5GhMPnZXsXb83W5P459FS19tRqz9NDc4 YzP247b3OoNEB5N -----------end_max5_patcher-----------
Sure, I could create some special mechanisms to do what MAX is ABLE to do in one case when and not in the other. But isn’t this a bug?
Why do I get the build window when I click the "build …" function in one place (patcher) and not when I click it from project?
I attached detailed description of what I mean.
So there’s two issues– one is the inconsistency between two different ways of building a standalone– (which means i never make standalones from the project window). I agree it’s strange and annoying. The other is the ‘menu’ issue, which is explained/solved via the ‘toggle mechanism’ answer.
I agree that there should be more consistency. I’ll ticket this.
In the meantime though – you’re going have to hack your way through it.
Hi there- I have the same problem except I don’t get a build window at all on either menu , i’ve tried using the "windows flag menu" but that doesnt change anything. Sorry to reopen an old thread with some probably simple questions..
Forums > MaxMSP