how to output the bang signal in the same exacly time, for diferent objects
hi, today i had a problem with one of my projects, that was a equalizator
my goal was that the sound was always at the same volume, so if i speak high the sound will sound always at the same volume.
for that i create a patch, were i have this problem.
to get always the same volume i had to multiply the sound chanel for a number, but to get this number i have to use alot of object, so when i multiply this number to the chanel, this number is the number of milsecunds late, so it causes a sensacion of let.
Some body know how to get this right( or somebody know how to make the two partes get at the same point at the same exacly time? )
if u know aswer, plz
if u dont understand what is the problem, jus see it for your self at the files below.
sorry for my english.
thanks for your help.
put a delay~ in to the signal path to compensate for delay of the analysis:
thanks! you are the best!