Forums > Javascript

"immediate" crash in overdrive (Windows XP)

March 1, 2006 | 4:28 pm

March 2, 2006 | 12:29 pm

I managed to put my hands on a machine with Tiger and Max/MSP 4.5.4 and the patch works as it should. So it seems to be related to the XP implementation.


May 24, 2006 | 10:33 pm


This is definitely a problem. I’m running the same set up, but with whatever crappy sound card shipped with this Dell. It works fine on my iBook.

I don’t have any life-threatening latency or timing issues to worry about at the moment, but it would be nice to see this fixed eventually. Unfortunately some of us do still have to run Windows.


October 21, 2006 | 10:17 am

same freeze here
max/msp 4.6.2, jitter 1.6.2, xp sp2

im sending drawing commands via outlet to gl objects, should i have the overdrive on anyway?

March 28, 2008 | 3:09 pm

this is still a problem for me on 4.6.3

XP, Motu 828 FW Asio drivers.

hoping its fixed in 5. :)

March 22, 2011 | 11:12 am

Nope – Still a problem for me in win 7 & Max 5.01. Only crashes some patches. I guess theres particular object(s) that cause the problem. For example, the FTM gabor analysis example patch crashes immediately if overdrive is on.

March 22, 2011 | 6:17 pm

Update to Max 5.1.7:

If you are still having problems, figure out if it is a third party object that is causing the issue. If it is, drop them a line. If it appears to be something else, post back with some steps to reproduce and a simple patch.


March 10, 2012 | 8:37 pm

I stumbled upon this problem when trying out the js object. Unless I’m missing something obvious it seems there’s still a problem on Max 5.1.9 on Windows 7 when calling from a metro and using Overdrive.

This patch demonstrates the problem:

— Pasted Max Patch, click to expand. —

and the contents of the threadtest.js file is as follows:

function bang() {
outlet(0, "bang");

bang.immediate = 1;

March 31, 2012 | 2:57 pm

Yes. Same problems here.
Max 5.1.4 on Windows 7

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Forums > Javascript