Importing MP3 into a buffer freezes patch UI temporarily

DiGiTaLFX's icon

Hi

In the following patch, dropping an MP3 onto the dropfile renders the rest of the patch unusable until it has finished importing. Is there anything I can do to the import message to make this happen in a separate thread, or is it just how the object has been programmed?

Many thanks

DiGiTaLFX

DiGiTaLFX's icon

Anyone?