is it possible to read the varname of an object that sends a message to a js object
the title is my question
i started to post this question in the general forum - but i think it belongs to this one.
i attached a patch to illustrate what i mean. in the original scripts i have a huge amount of ubuttons, that dynamically connect to other object. is it possible for a js (or any other object)which object is sending a message?
thanks for any reply!
j
meanwhile i found a solution for my patch: if i use the jsui instead of the ubuttons.
but nevertheless i think it is an interesting question as this seems to be a very basic information max needs to generate in order to make a patch run.
but is this information via api accessible?
so still happy for suggestions.
j
Thats clever, I would never have thought of using the "ignoreclick" property! Here's a modification that checks the varname attribute using a regular expression. This means that including another [button] in your patch that is click enabled (with or without a scripting name) will not break the result.
lh
var result;
var pattern = /^b[d+]$/;
function bang() {
post ("go!n");
}
function whois() {
result = "no";
this.patcher.apply (find_bang);
outlet (0, result);
}
function find_bang(a) {
if (a.maxclass == "button" && !a.ignoreclick && pattern.test(a.varname)) {
result = a.varname ;
}
return true;
}
Thanks for all your contributions!
j