Forums > Jitter – possible to fade a model in/out?

Oct 06 2012 | 2:01 am

Hi All,

I’m trying to fade a 3D model in and out (as you can do with 3D text setting blend_enable 1 and depth enable 0)

It doesn’t seem to work. I have a texture coming from a, and I can fade that, but it just turns the model black.

I’m looking for a proper way to actually fade the model in an OpenGL scene.

Any solutions would be awesome, Thanks!


Oct 06 2012 | 12:35 pm

may be this can help you,

-- Pasted Max Patch, click to expand. --

Oct 06 2012 | 3:11 pm

Hi matmat,

Thanks so much – That works!


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Forums > Jitter