jit.gl.multiple color with sketch
In my experiments, when jit.gl.multiple's target is any GL object other than jit.gl.sketch, multiple's glparam for color functions as expected. However, when multiple's target is sketch, the color from sketch is inherited onto the rendered shapes and multiple's glparam for color is not applied.
I've tried to make this test patch as simple as possible to demonstrate my meaning.
I feel I must be doing something silly here. What am I missing?
Max Patch
Copy patch and select New From Clipboard in Max.
This is not possible at the moment. Please see this previous thread:
-Ben
Thanks for the quick reply Ben! That post didn't come up with any of the forum search queries I had tried, so sorry for the redundancy. I appreciate the help!
(P.S. say hi to Chuck for me next time you see him)