Forums > Jitter

jit.gl.sketch to jit.gl.slab


Feb 17 2011 | 5:56 pm

Hi,
Is it possible to send the image from jit.gl.sketch to a jit.gl.slab to apply a filter like blur?
thanks,
albert

Feb 17 2011 | 9:34 pm

Have a look at [jit.gl.asyncread], it captures the GL geometry into a matrix, and then you can send this matrix into the slab.

Feb 17 2011 | 10:39 pm

If you set the @capture on jit.gl.sketch to a named texture, you can capture everything that sketch draws to a texture that is then passed to jit.gl.slab. Make sure to set the dimensions of the captured texture. This is how the rendering chain in Jitter Recipe 42: RenderMaster works.

http://cycling74.com/2010/9/13/jitter-recipes-book-3/

Apr 04 2016 | 12:48 pm

Has this changed at all in recent versions? I seem to be having an issue, trying to use the @capture_buffer and @capture_source arguments to no avail.

Apr 04 2016 | 1:40 pm

add the jit.gl.sketch to a jit.gl.node @capture 1

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