For some reason I can not color the text of a jit.gl.text2d
object….the text stays black, only the alpha value is listening to
my color requests.
Coloring works fine with jit.gl.text3d in the same patch, text2d
works fine in the helpfile.
It’s a bit hard to send an example, since it’s a rather large
patch… but then again, it needs to be something in there, because
it works fine outside it…
My only hope is that someone might’ve encountered the same problem
and found out why…