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jit.phys.multiple and worldbox in separate patchers?

Aug 22 2013 | 3:13 pm

hi all-
i have a master patch with my worldbox, render, and window – and a separate patch where i’m trying to render a jit.phys.multiple object – it is only showing a single object in my window, though.
do these need to be integrated in the same patch to work?

Aug 22 2013 | 4:34 pm

ah, got it.."worldname".

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