jit.qt.movie (read) stutters the entire scheduler?
Ok, so i'm still learning a lot about how the scheduler works but I am a little confused as to why reading a video file seems to max everything in max stutter!?
Here is some example code, when you read a video file into the jit.qt.movie the looping line object stops along with the playback of video.
In my patches I render everything GL of course, however I have tried everything that I can think of to get rid of this patcher freezing. I know that this has been posted about several times in one form or another but I was mostly just wondering if anyone had found a usable work around. I have also tried the poly~ approach but that doesn't seem to do too much at all :(
Is it possible to set up a movie player where the currently loaded clip continues to play back until the the called clip is completely loaded (or buffered)? I can deal with lag, its the stoping thats the big problem.
Thanks!