I just am lost when looking for how to set the text of a jit.gl.text2D instance when creating one instance
Where is the documentation on this?
I already had those covered (more or less)
so specific question:
when you do:
jshape= new JitterObject("jit.gl.gridshape","screen");
you get a cube, changing position is jshape.position, so these are the ‘normal’ jitter attributes
But when you have:
jtext = new JitterObject("jit.gl.text2d","screen")
how do you set the text of this object?
jtext.text="test" does not work
I could figure this out myself if I had a reference of what functions there are available, but I don’t find any reference