I’ve tried the attached Jitter Recipe (from book 3) on two different Macs (Snow Leopard and Lion) and it works fine in Max 5 but not in Max 6 on either.
The text gets rendered, but not on top of the videoplane like it seems to do in Max 5.
Can anyone else confirm that this patch does not work in 6? And possibly speculate why?
Explanation of what this patch is doing here: http://cycling74.com/2010/09/13/jitter-recipes-book-3/
hi synnack. you simply need to set @depth_enable 0 on your jit.gl.text2d.
this is the result of changes made to jit.window, where @depthbuffer is 1 by default to fix inconsistency issues with the windows version.
Thanks. I just saw another post highlighting this same issue. Seems to come up a lot lately. Thanks for the info.
I am trying to apply the @depth_enable 0 argument, but there seems to be a problem when working with multiple jit.gl.text2d – in my case 6.
I’ve tried using it as an argument in the object, sending it as a message and using attrui.
Can I give jit.gl.text2d a name and would it help?
Log in to reply
C74 IN YOUR INBOX
C74 RSS Feed | © Copyright Cycling '74 | Terms & Conditions
Let us tell you about notable Max projects, obscure facts, and creative media artists of all kinds.