I was trying to resize the live.dial object but seems there is no way apparently, and this means that if you want a big dial, your entire interface has to be really small.
Am I missing something?
I’ve noticed this "mobile_drawstyle" property in the inspector, that seems correlated judging by the name, but there is nothing in the reference about it.
Hope it changes dial’s visual style, with all due respect it’s quite ugly as it is, seen on the iPad at least.
I agree, you need to shrink the frame to make the live.dial legible and less ‘rough’.
My issue with it is that the dial jumps about on the ipad screen (like a bad encoder on a synth) when adjusting with a smooth touch (ipad 1), whereas the dial on my max patcher moves smoothly as expected (confirmed by monitoring with print) – ie the issue is with the app. I have a few other UI issues to post about too – including the live.slider which looks nothing like a live slider on the ipad !