loadbang in abstraction and main-patch worked well.
Today, I worked further, and all loadbang in my patch do not work anymore.
How can I solve the problem?
Have you got a saved a patch with the name ‘loadbang’ in your file path?
Something similar happened when I saved a patch with ‘slider’ in the filepath……..all my sliders disappeared, only fixed it after deleting any and all references to the misnamed patch
yes, of course!
It is bugs of max.
It’s not a bug, it’s a feature.
It’s just a feature that most people use to shoot themselves in the foot (or other sensitive anatomy).
Naming a patch after a standard external object is, in general, a very, very, very, very dumb thing to do. Don’t do it.
There should probably be a sticky for this.
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