Forums > MaxMSP

Looping patch using too much CPU, memory?

Sep 29 2010 | 4:31 am

Can anyone tell me why nothing else in my patch will run when I have 8 of these in it and how I can fix it?

— Pasted Max Patch, click to expand. —

Is it the pfft~ objects deep in the "gruvelastic" patch?
It seems to me I should be able to run 8 groove~ objects.

Here is the patch with 8 of them, which I load in a bpatcher:

— Pasted Max Patch, click to expand. —
Sep 29 2010 | 8:15 am

The patches you posted don’t show much – You may want to check them to see if you have posted what you actually intended to. They do look like pretty small fragments looking at the compressed file text as well.

Sep 29 2010 | 10:00 am

You haven’t copied your patches correctly; you should open each abstraction and copy the contents, not just the object….cuz we don’t have [8loops] or [trackmix] on our computers.

Sep 29 2010 | 5:15 pm

Oops, sorry for being a fool.

Here is the looping patch.

— Pasted Max Patch, click to expand. —

The patch with 8 of them is literally just the above patch in 8 bpatchers with a mute~ attached to each.

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Forums > MaxMSP