I am a student in a Max class and I’m trying to figure out how to do what I need to do, and I’m so far drawing a blank from all the meat-space resources I can find.
I am trying to do this: Display a grid in a matrix window that is able to be manipulated, so that if you were to run your mouse over the display parts of the grid would move or rise up (depending on how you’re looking or what I can manage). It’s part of a project where I want to track people moving through a room and cause ripples to form around them as they move through the room.
Any help would be appreciate or any directions to go to.
I’ve been looking into the help patches for jit.gl.mech.bfg and the NURBS ‘sheet’ patch as well, which I thought would work if I could figure out if I can manipulate it right.