and I put a significant number of instances of my object on… but
apple XCode has good profiling tools with good explanations… I
never dared to read them though, but Joshua gave some hints on this
list a couple of years ago when we were talking about the relevance
of vectorisation of some parts of code…
thanks for the info. I’m going to look into using shark which comes with the xcode tools. I would also be interested in a cross platform solution if anyone is aware of one. I’d just like to see how any optimisations i do affect the efficiency of the perform loop and how it compares on windows and mac.