I’m having some problems with a patch that im working on where the the patch automatically populates a umenu and numbers itself based upon the other patches that are open with the same function. I am working off of a template that was made with max4 and im getting some strange results but I cant figure out why. I have included the patch and dependencies in a zip file. (wake is the problemed patch and the other patches are the dependencies)
for some reason the top umenu loads with "ChanceBang1_bang" which should actually be the name of the patch and its number (Wake_1).
It seems as though the patch has saved its original name somewhere mysterious and is calling it somewhere. Iv tried clearing the coll, rebuilding the object as a new max5 patch in a different folder and I still get the same results.
this is also a problem when I try to delete objects from the coll, making it hard for me to make the umenu delete objects from its list when patches in the list are closed.
any help would be much appreciated,
I also have a feeling like the problem may be somewhere in the router_in4 patch, but im still not sure exactly whats wrong. :(
So apparently this was a problem with changing the arguments in the bpatcher. Sorry for wasting forum space :P