Min/Max values of a live Audio Effect?
I asked myself how to get the min/max values from a parameter of an live Effect like in the Reverb for example.
Anyone who can explain this to me?
Use live.path to set a live.object to the proper object ID, then use the messages 'get min' and 'get max' to that live.object.
Is there a way to do this in Max world? I can get min/max from objects using js using getattr();, but not live. objects.
As far as I know, the min and max range settings of live.numbox are not exposed in Max (the way they are for the Max number object), either for setting or getting. :(
sry man but i don't get it :(