more instances of mstosamps~ in one patch
When I put 2 mstosamps~ instances in a patch, the signal output of both is changing even if there is no change in one object's input. The following patch explains what I mean.
Why is there such a behaviour? BTW, Max4.6 works the same way.
That's pretty strange. If you connect another signal object to the same output as snapshot~ that doesn't happen anymore. Also, if you put a float after the 2nd outlet of the (unconnected) mstosamps~, it seems you can convert signals and floats at the same time, each with different values......
Sorry, I've got no idea if that is expected behaviour, seems strange though.
The way is was intended to work is that if the input is a float the output will be a float as well. This has been fixed for the next incremental. Thanks for the clear example.
Thanks ej,
p