Having a hell of a time trying to figure out how to actually compile externals in Visual Studio. I opened up the simplemax project, and have been trying to compile it into a dll or mxe file. But every attempt I make just gives me an idb, obj, and pdb file. What is the proper way to compile an external into a usable format?
Not sure about windows, but on the mac, the actual builds of the example externals are not inside the project folder but on a folder called sdk-build, on the same folder level as c74support. Maybe it is there on windows too.