Noise issues with parametric EQ

Trigger's icon

Hi everyone,

Max Patch
Copy patch and select New From Clipboard in Max.

I have made a pretty simple parametric EQ with 5 parameters connected to a filtergraph~ via a 'prepend cascade' object (not too dissimilar to the one in the cascade help file). I have connected it to a biquad and sfplay objects and the EQ idea is working perfectly, only there is a lot of noise occurring when i hit play.....

This is the patch, if anybody can help it would be appreciated.

Thanks

Lucas

lgabiot's icon

I'm a newbie, and I just had a very quick glance, so I might be wrong, but why not using a cascade~ object instead? (don't know if it will change your noise problem, but it seems to lead to a less crowded patch...)

Trigger's icon

Thanks dude,

As you can tell i am also a newbie!! I also realised after the post that only the first band was working..... but using a cascade~ object sorted both problems out.

Cheers

Lucas

bentu's icon

Hey Lucas,

Thanks for sharing your patch. I must be the newbiest of y'all as i dont even know which one should i replace the cascade~ object. Would this mean repatching the eq or just replace the prepend object ?