Noob problem.... patcher works on own but not when I import it into my project??
I apologise in advance if this is a school boy error but Ive tried all sorts to get this working....
When I open the 'main.maxpat' on its own it plays audio files...
When I copy and paste it into my project (or even into a brand new patcher for that matter) i can no audio out of it + it doesnt seem to be playing the waveform (visually) either...
as you can see ive tried...
1) connecting a bang to the 'loadmess sample'
2) connecting the audio outputs from 'p timepitch' to the EZDAC (as in the main.axpat'
ive looked in the subpatches and cant see anything (though I am a total noob i will admit)
Has anyone got an answer?
Pleeese :)
Checked your Max window for errors ?
Because as soon as I pull in the main patch I get errors about a poly~ object and how my environment can't find PolyGrain (see the 'grainplayer' sub patcher inside the 'timepitch' patcher object).
Of course this depends on context, but I wonder if it could be of some influence on your end as well...
thanks for the reply....
yeah i noticed that myself so I copied the poly~ into the max file-path....
the problem seems to be that on its own it outputs sound, but when inserted into my project I cant get any sound out at all....
any further ideas???
Thanks!