Hi to everyone,
I want to create some variables to keep track of which notes are currently generated by a patch.
Let’s say I take note in info up to a poly object (not poly~). Let’s say my synth is for a guitar so it has a max polyphony of 6 notes. If I press one key, the corresponding bit of the string played should turn on (to 1) and reset (back to 0) when noteoff message is received.
In total I want to have six bit registers.
I tried to have this simple bit working but seems I can’t find a way to route the noteoff message properly. I know it will be the same note (of the note on last message) with velocity 0.