I’m wondering if anyone else has used the OggPro externals package for
streaming and receiving Ogg Vorbis encoded audio? I have a patch that
currently uses both the streaming and receiving objects together, and
when the audio from the receiver feeds back into the streamer in any way
(I have tried inserting delays, signals, etc. into the feedback mix),
Max/MSP crashes completely. The feedback is part of the piece, and thus
is critical to the patch functioning as desired. Has anyone dealt with
similar issues with other signal sending/receiving objects and found a
reasonable workaround? Many thanks.
I still don’t have a bugfix for you. I can happily run several oggcast~
and oggamp~ objects in parallel and receive streams that were made with
objects within the same patch. Also ‘rebroadcasting’ streams that were
received with oggamp~ is no problem.
Only as soon as I create a ‘feedback loop’ it crashes. Since oggamp~ /
oggcast~ and the Icecast2 server all use plenty of buffers inbetween
this should not happen (and it does not happen on Windows, Mac only).
So for now I can just recommend to switch to Max on Windows…