open clue window by message?
there is a message to max, that opens the max-window:
a similar message for the cluewindow does not work.
is there any non documented message to open the clue window?
If you’re on a macintosh you can use applescript to the [shell] object:
osascript -e ‘tell application "System Events"‘ -e ‘tell process "MaxMSP"‘ -e ‘tell menu bar 1′ -e ‘tell menu bar item "Window"‘ -e ‘tell menu "Window"‘ -e ‘click menu item "Clue Window"‘ -e ‘end tell’ -e ‘end tell’ -e ‘end tell’ -e ‘end tell’ -e ‘end tell’
but i would need something that works on mac AND windows.
I’m not sure if it will help in your case but you could set a keyboard shortcut to achieve it. You’d need to modify the maxinterfaces.json file, search for the clue window section and include something like "shortcut" : "shift+C" at the end. You’ll need to restart max for the changes to take effect but then the keycode will appear in the toolbar.
thanks a lot !!
this helped me to find the right keyword:
does the trick
hello, thanks for the news, but i need compile a standalone application, it seems work not properly. The clue window, can be used on a standalone application?
well i only can confirm, that ;max showclue does not work in a standalone.
wherease ;max maxwindow works.
i even tried with including all the cycling74 folder…
The clue window doesn’t work in the runtime version as far as I am aware. You can include tooltips that work in a similar way by opening an object’s inspector and typing something in for the "hint" attribute. This will be shown when a user holds the mouse pointer over that object.
In the next incremental, you’ll be able to display the annotations of objects in the clue window for runtime and standalones. Thanks for mentioning it.
thanks for the answers, great
actually i’m already using the hint, but my GUI it’s small and dirty too much, :-)
so i look for a better way to make it.
but only for curiosity
I’d saw a Max standalone app, have an hint windows analogue to clue, probably it’s done with Jitter?!?!
can I cite the name of the app on the forum?
Emmanuel, you work for c74, don’t you? Are you able to say about when the next incremental will be available with this feature for standalones?
You could quite easily roll your own. Try naming the target objects, then use [hover] to pick up when they are being moused over. Enter the data you want displayed along with the varnames into a [coll] and hook this up. You could fairly easily display this in a pop up window.
Yes it is easy (to patch), but potentially tedious to implement if you’ve got a lot of ui objects to document with clues for the user. Adapted from hover help file:
----------begin_max5_patcher---------- 2123.3oc6bsziihCD9b5eEHlqoaYaf.r6pUZ0dek1yiF0h.NIrCAGANo6YFM +2WiMDdYdFR5zzSeHzAH1U8U0W4BrK+iGVntl7JNVU42T9rxhE+3gEK3mJ4D KR+9B08Nu5F3DyuM0833XmsX0khqQwuR4mOFSyNmuG+Lj0+2iHqrStgDRCc1 i4W5uh7cBxtR3w89gAXJu8Qom7fC0cme31mivtTg7AAqdBrTAZYmbPC8jQxW dBn7k7Fhbjl0RvBcbr+24cLDw9ohSKtS52NfEstppxWRtxOe3gjOV1S3vkre ONjVCNvgNqCvJtAGYvqDbY0.wEXK3hkQBfXxgEKsjOQfFgEfLXA9jgsAzxLq ShvwLkxg5SBKzQHDuifHde.R+XTvVSdQtAjXrL7xXB8izEpwJH2OxV3TMk9Q c.ih9GAzuXXLD+BCcjvECT.JPY3n9D52YvAPHzL4f9pNb7zFHNt1Ibq5x7ii ieRIa2FH0iBMb8kaqLEJpU1mc31TSu7YQKlTNC4.NThBBMmPJiMnHkwb5oLS my+AWVuFQBjAISYTW8zQi3GL5Jr6aKjnbfb7fD.YBGcVSDTCoKPEqwLLTNdv 6.bTpplpqr61O.eBGEyBnV.TWnVPL.bOUAUM8KPPA4fAgaCHteE6UPLVn5g2 LnFIgzk+C.EijmFNu3c5GVbrfpcryw.5yxAhxWeiiKtwerTy2B0sQ9djPdLh h+xjSm0cIg13pnQQ4leGgNGj7ioDRvZmnS9w9rjbJYIX9mNg96cnXpuPdPfy +N+8Gh3g+JzVhDk1E6xnrAkZJwUNI4Jd3S9t3W78n63sUNZUJc1BdNkXNkNe aLnprnW7C+6RAW32vNeOObI+wpC0.Jd6MaqZht0DkCIbPEoSXZVkw0bTnVXd cjSiLxYY3rQRZEhJhm20JQt7lhvmlnxRubtZc9Z+ZqdSY6AssOT2Nou8jB2B MteT4NnycPo6jV2D0tc5c6T71o4xo5U7CqQ4qc8VyupN+mw98Hunj.0ICJvF dPwhcXkAn5OIvOD6RNJfCTkKJMbQ0PFqp1js6dzVjilhdrBIRoSLfMfSdPUc aZMDRsvH1krPskWS1e77ax+xxaqoD+J1UcLlGyqu4QiGFyhGU2znZB2iv3T4 g7eqMQ0FnsrEhprVY8nrMVWnsA1CpCmrnKFuQW13tRrMn1rMntYNkdd36IVz l.mswJaiHuLJ6k80mKId5LnNmLYoKc.x4cjNgMJjrIf3PGkYBBt91IcgcRim QlM5Cqc56Dx9wYjfWeijY5a8CjO9zGLiTwL.WwN.qmAXurV52fzHPhWTIzRX 0PeDC9M5z7P2.CDzvJe1a9UhdCv5nc8SzCZXl+1c+UldYYQL5b8f2fmqEAsK 7fsefyhX745gtAoQfDuwgrjxQefSJezo6gtAzInsXdt.bKjswbxNwAB0VBWY 1J5A58.Hme4Zi5UrIe.hZMR1RQIQ5UuGPOqKE8DumEw5KXtgdBwpM3y9RydA s5oU1r+LY3FzXPfHXjnS44bH48f2wqnmK1I2W6PWL4XjalALM4Ok5JgGNl5G dd1Z9bdZ7Rt47PrU0189dGH9gzTYejwhtDUC1WUa07U0fyVUCNesZ5uu3ZVC P0VMa0L6Yqlk7VqmqpF7cmp02AreeECAZN.US68kpMDql06JUCMDqF78UDxF xJbdnav4qtAmw1M8YLeaFqZMj.0rP2rmup1LNPB7tY.fBWjon4qO5XmSXumY cO1k9rCkF4u9HU7hvjtdoaek+14JHda.YsSP5hx9bCoNhEYbicQeWgyEumGp iZm+ub+hgt97KWukkmVErmeoKT7koZLxkfOrikfe5pgQLAwZ8XI3CZYI3Og3 TBnzFdnecvi7RZDIpOJasVQC8JRQl2mVSnjdGEpvRQA1sT7uElFoI.SqNgGc W4GPsFARP6.YWSaTKE1QWUug7pRULIKMUODxm.fI.SYQFojvF7RMFMsTr1bg mIjCpxX5dFiZBDSq6MP8B6chfqVJOI5N+3rJyYPUmzUJxnn5fEUKqXh75vDf FawIsrpKdx.voW7S+SxkKgMJp+dxGe5eS9DG5INyacjhwFnPKccT.llXE0c0 6h4mWwf0ltubXSVxdE.u5I4UMsslljHP02Xp7b6ZNutVs1CUrMFhXCtaDaIh SCx8ckXC05oXmjsyjI2omLKi+tx1+boK2bI51ZI91d188oBfk1r8obiqkZp. EllZReG4z4ApjMbzDTh9hRR2TrN.6pfz06w9hh7gdJmq4Ds+w7GO9nBcGKIC E5KDEg2UrxNlulRraj+AlW9VkD3IV4wG+SI3n4DtUG.zJrkWXXbI6vLS6lbR HIT1d6AbBchDa4EB2mNUczXbhtrM3jl1xGhvGX41nD+s8qkuWXXL0DMnHQaa iwrUXzISaTfSbfuWdTlSN4APW6HK3y40b0.Tc8btAD.5otek2uOxL9x2St.S tkOsLUQ2OV9FPFWRPfx5iAAahHakuCIAmbzQ7jPV52fQfRusD07YOGpS0rPp UU5pY2U8b1+J9abUeCgj+vILRTvwrNONQx4OdEN4.+FYdeNQLTilrAQ7kVx1 Kq4yYhUa9Wb1Vr4oN9AIGIaJbROx1hcyHSNCuesXOl.dA44bj0HRi0jCfkbz zlNGMwFABxLeWqYpGjJ8kpUnjTRgGdmT9Q+DnU0r4Swr5O7Qo0MPeVaA0SdW dh60Lf8UjfndHRnaqLU9YztKfoxSEeudT2quLoW7EBzBLAuuDoxKhnquLYzC SW4kivsAm5zcx31JS8JRf9sM5j48msqR2cWDcpOnjwMWj5LP.51Z35SffJA5 GlLw9xOe3+c5FJgF -----------end_max5_patcher-----------
sooner than latter ;-)
You could use [pattr] to bind to the hint attribute rather than adding something into the [coll] for each object, not that this speeds things up very much. If you desperately need this functionality you could always parse the data in the "digest" tag from the maxref XML files and then store and display it however you like.
Very cool, the "hint" attribute is great but limited to one line. BTW if you want to turn hints off, you can send the object (that you want the hint for) the message "hint 0". Otherwise, you can programatically send (hint "my hint for this object" ) and it’ll be ready to go. Note the need for quotes to keep your hint line as a single symbol.
With several [coll] objects, each with a list of hints, you can very easily create multi-language hints too… and not need to access every object to change the hint, you just change the [coll] entries. The object in question grabs the hint from the right [coll], using a gate which the user selects from a dropdown: "English/Spanish/French/Portuguese", and the right index number for the object.
Although I’m not at all sure how to go about dealing with special characters like the "c cedilia" or other accents. Any details on this would be helpful, I’d like to make a [coll] for hints and translate the hints to at least Spanish.
"if you want to turn hints off, you can send the object (that you want the hint for) the message "hint 0""
this does turn hints off, but unfortunately as far as I can see, permanently.
It seems to delete the hint of the object that message is sent to. It deletes the hint rather than disabling it, so it cannot be reenabled later on. It would be great if this was changed in the next incremental so that the message (hint 0) _disables_ hints and (hint 1) reenables them.
seejay was talking about the hint object, not the hint attribute of every objects.
Oh, OK, thanks for clarification Emmanuel.
But would it be possible to have the hint attribute of any object with the ability to be enabled/disabled (without being deleted), or even have its message able to be changed? This attribute could then be accessible by the pattr system (I imagine it would make the hint object pretty much redundant in some applications).
I’ll log that as a feature request but it’s unlikely that it’s going to happen in a foreseeable future for the reason you mentioned.
Forums > MaxMSP