open GL physics simulation
Hi thanks again to everyone for making this such a valuable resource.
I want to set up a 2D open GL environment with several "hockey puck" like objects that I can move around with bursts of force.
Does anyone know of any patches like this that already exist? Or perhaps the first steps of how to set up such a system?
Thanks
Casey
Thanks that was exactly what I was looking for.
These will be a big help.
Casey
Anyone managed to pass pmpd in universal
I'm really novice in building from the C code of Ali.
any advice
thanks
Hi Casey,
I just made a Lua module for ODE that jit.gl.lua can use to provide
physics simulation and 3D capabilities in the same interface. See my
post:
https://cycling74.com/forums/index.php?t=msg&th=24625&start=0&rid=0&S=4dda52544fd09c9ef6e3f741ef6e4000
wes