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Panorama Stereographic projection "Little Planets" in gen!?

Jun 12 2013 | 6:57 am


Patching with Gen in this hi level is new to me, i need help.

I like this:

There is a interactive online website you can check it self, its very funny but you
need a browser with WebGL support -> Firefox.

The basic is a 360° sphere panorama picture. ( )

Can someone tell me how i can make this "Little Planets" in gen?

Here is the GLSL shader code from the website(you can find this in the left top, press +):
precision mediump float;

uniform sampler2D texture;
uniform float scale, aspect, time;
uniform mat3 transform;

varying vec2 v_texcoord;

#define PI 3.141592653589793

void main(){
vec2 rads = vec2(PI * 2., PI);

vec2 pnt = (v_texcoord – .5) * vec2(scale, scale * aspect);

// Project to Sphere
float x2y2 = pnt.x * pnt.x + pnt.y * pnt.y;
vec3 sphere_pnt = vec3(2. * pnt, x2y2 – 1.) / (x2y2 + 1.);
sphere_pnt *= transform;

// Convert to Spherical Coordinates
float r = length(sphere_pnt);
float lon = atan(sphere_pnt.y, sphere_pnt.x);
float lat = acos(sphere_pnt.z / r);

gl_FragColor = texture2D(texture, vec2(lon, lat) / rads);

(Sorry if my english not good, i am better in german)

Many thanks for the support and have a nice day


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