Forums > MaxMSP

Percolate bug (bowed~)

Jan 10 2008 | 8:00 am


not sure if i should post it here (or directly to the authors of
percolate) but:

when using percolate’s "bowed~" object (in a sub-patcher) in my
patch, all works very well

now when i duplicate the objets and its control (basically using 2
instances of bowed~ with the same kind/range of controls parameters),
using the 2 in the same sub-patcher, most of the time (not always)
only one of the 2 is working (producing some sound)

not always, most of the time.

to try it i always start from a clean "app launch" (restart computer,
start max, start the patch, clik an "init" command, start dac) – at
this point one of the 2 bowed~ works, the second one like…. 25% of
the time only…. (more or less)

this "second one" is not always the same one, say, "one of the 2"

I am on mac, PPC, max 4.5.7, OS X.4.10



Kasper T. Toeplitz
noise, composition, bass, computer

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