polybuffer~ in standalone
Hello everyone,
I designed a patch that uses polybuffer~ which runs fine when the patch is run from max.
When I build it as a standalone, the polybuffer~ is not found, it becomes a red-ish "bogus" object.
Why is that?
I tried including it from the "build" panel, but with no luck.
How do i solve this ?
Thank you in advance.
Nikolas
Anyone had that problem before ?
I've got a patch which uses polybuffer~ that I'm working on at the moment. If nobody replies I'll try and make it into a standalone and see if I get the same thing.
You should add your system and Max spec details to posts like this, as that can make a difference - are you on the latest Max version for instance?
Hi Mark,
I have Max 6.1.5 on a mid 2009 MacBook Pro, with OS X 10.9 Mavericks.
I build the standalone on my Windows PC also, and polybuffer works fine. So this is a Mac problem i presume? It's not that the object malfunctions, but is not detected, like it doesn't exist.
But i get now error on the standalone max window "polybuffer~ not a object".
If any one has an answer i would really appreciate it!
Nikolas
Hi,
I don't know if it can help but I've had a similar problem. And someone give me this solution:
Hi FREDDUD,
the problem i have is not a path related one. But thanks for your reply.
And if by someone you mean "korax_ole", I am actually flattered, cause that's me! So, I am glad you found this useful!!
Nikolas
Ok, I just tried building a standalone and it's working fine for me. I'm on Max 6.1.4 and OSX 10.7.5, so maybe it's a bug with 6.1.5 on Mavericks. If it's possible and helpful I could try to build your project on my machine for you. Perhaps you should get in touch with support though, it may just be a bug. Fredud - what version of max/osx are you on?
Yes , very helpful, thanks a lot
Thank you Mark for the offer, but it needs to be 6.1.5 on Mavericks, cause it's going to the Mac App Store. I will contact support, and let you know!
Thank you again, for your answers!
Nik
Ok, no worries. Let us know what the problem is for the record.
Make sure the standalone object has the "extensions" attribute checked. polybuffer~.mx* uses the polybuffer.mx* located in the Cycling '74/extensions folder.
Yes, the extensions are checked.
I was building an mxf of the patch, and replacing the mxf inside the .app build from a previous patch version. Both max 6.1.5. with extensions included. The polybuffer.mxo was present inside the support/extensions/polybuffer.mxo, but was not found from the replaced mxf.
Rebuilding the project/patch anew, seemed to work OK.