Forums > MaxMSP


Jan 03 2007 | 2:50 am

I am trying to make a simple (it looks simple)
installation. It is the game Pong (this version ) . I want to divide
the gamefield in 15 squares and assign an predefined
soundevcent to each of them. Everytime the ball enters
a new square, it should trigger the event of that
square. So for this i need a way to track the ball. Is
there anyone who could help me out? I am just a
student, new with MAXMSP so i don’t have much experience.
thanks a lot
Samuel Van Ransbeeck

Jan 03 2007 | 5:55 am

look at jit.findbounds and the (jitter) color tracking tutorial (tutorial #25).

here is a pong game made with [lcd].
apologies to the author i dont remember who did it.

here is a little about the pong game ;)

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Forums > MaxMSP