Forums > Jitter


Jun 22 2006 | 12:19 pm

Hi buddies,

When I was reading an jitter example patch, pool-3d-nurbs, I have found that the resulted vertexs of the nurbs surface generated is not even.

In, a random surface looks fine with even distribution.

I guess it is because it used a linear interpolation to generate the control points for the x- and y-axis.

I was trying to fix it, but seems I do not know throughlt the tricks of nurbs ….. any hint I can make the nurbs surface in pool-3d-nurbs have an even distribution ???


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Forums > Jitter