hey, how do you all remember presets with either preset, autopattr, whatever inside of a bpatcher? I just want to have different screens for different controls but the preset object would be outside and change all of them. I’m thinking about putting seperate presets into each patcher but then i would have to load more than 1 file. how do you people do this?
within every bpatcher, place an autopattr (don’t forget to name the objects within the bpatcher. all objects can be named automatically using the attribute @autoname 1). Then, for your highest level patch, place both an autopattr and a pattrstorage object. If you want to use preset to recall states from the pattrstorage object, go into the preset’s info window, and link it to the name of your pattrstorage object.