I am trying to use the v001.co2.additive shader in my jit.gl.slab, but Im having a problem with the UYVY colormode. The result is that Im getting wrong colormode at the output. Am I doing something wrong, or is there a problem with the shader?
Here is the patch, you need v001 shaders to run it.
-- Pasted Max Patch, click to expand. --
Copy all of the following text. Then, in Max, select New From Clipboard.