There seems to be a problem with pre 4.6 collectives: If I open one of
those in Max/MSP 4.6.1 I get an adc~ fragload error. After once
instantiating an adc~, it would load fine.
I guess an old adc~ is included in those collectives, though its a
standard Max object. I always thought only the third party objects are
included, as the standard objects are part of Max(Play) anyway…
The weird thing is that this is rejected at all, I have CFM support
installed, it should be happy with the old version as well…