The other day I was working on an audio patch which ended up being a procedural drawing tool! Don’t you just love it when that happens? Not my usual thing, but I got quite into it and want to see how far it can go.
It’s basically LFO shapes mapped to XY coordinates with lines drawn between them. Pretty simple, but fun nonetheless. The only thing is, I want to create some really high resolution images like this but the .png export from LCD seems to be a max of 8192 x 8192. Is there any way round this, or are there other methods for doing this sort of thing in Max?
On a separate note, are there any other cool examples of this sort of thing with Max? Or does everyone just use processing for this?