Prosilica GigE Vision networked camera object development
Hello!
Would someone be interested (for $) to mate the Allied/Prosilica PvAPI with the JitterAPI to produce an object capable of grabbing frames into Jitter, on OS X.
There are plenty of C source examples in the Prosilica SDK (both streaming and polling) that compile and work; as far as i can tell it should be easy for someone with Jitter dev experience. We do not need extensive API support (we can configure the camera with another software), just (a) connecting to a given IP and (b) grabbing uncompressed frames and packing them either as jitter matrices or GL textures, in an efficient manner.
Thanks!
Alex.