Forums > MaxMSP

Question about Max/MSP runtime

Dec 01 2008 | 1:10 am

I noticed that none of my midi controllers seem to work with a patch a build when I run it with the max/msp runtime. Everything works fine when I run it in the normal max/msp. Additionally, if I take the same patch, build a standalone app which creates .mxf file the midi controllers do work.

Before anyone asks, yes I checked the midi setup to make sure all the midi inputs were enabled.

Is this a known bug or limitation?

Dec 03 2008 | 8:38 am

hmm…, weird.
did you check your midi setting in max runtime?
sometimes runtime has its own mind about audio and midi.

Dec 10 2008 | 12:30 pm

On 1. Dec 08, at 02:10 , emajcher wrote:

> Is this a known bug or limitation?

definitely not a known bug or a limitation. We use a huge patch
( regularly and there are several spots in the program
where you can "learn" Midi-controls — these work reliably in the
software in Max and Runtime mode, so unfortunately your problem must
lay somewhere else. Unfortunately I have no idea what it might be, or
where to look..


Dec 10 2008 | 11:44 pm

Ok, next question, is there any advantage to operating in runtime mode over the standard Max? I was under the assumption that it was less CPU intensive but does it just lack the editing functionality because I could not find actual statement either way.

Dec 10 2008 | 11:49 pm

There’s basically no difference between a locked patch in the full version and the same patch in the runtime.


Dec 11 2008 | 3:05 am

i wonder if anyone did a benchmark test on this.

i think runtime is less RAM intesive,
so if you have a limited RAM space, runtime may perform better.

for CPU, i doubt that if there would be a notable difference…
but i’m really curious to see a benchmark test on this.

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Forums > MaxMSP