Record through mic into Max/MSP
What's up, everybody?!
I'm working on a university project right now where I'm gonna creative a patch that makes it possible to apply and control VST's (such as delay, reverb and distortion), pitch and panning on live vocals with a Wiimote. Basically, what I want do is a developed version of this, replacing the pedal with the Wiimote:
I'm just looking to get some information on how I can get started as my previous experience with Max/MSP is very limited. For instance, how would I begin and set it up so I can record voice?
I'm thankful for any advice I can get on this!
Peace!
hope this helps for recording sound into max/msp:
Thanks! Did you put it together? Looks fresh! One question though: how do I make it work?:P I can't seem to get any sound through...
if you click on the mic symbol (ezadc) then hit the toggle connected to this you can record into the buffer hope that helps. Also MSP tutorial 13 is a great place to start for recording audio in msp.
Alright, thanks!
I've started to create a little something based on your patch and other patches I've found...I have couple of questions. Should I record into the buffer or into a sound file? I've read it's better to record into a sound file if you're gonna record a lot which I want to do for this. But since I'm a complete noob I'm still not sure about this.
Also, I've managed to get sound recorded but how do I set it up so that I can hear what I record as it's being recorded?
If you search the forum for [play~], [buffer~] and [sfplay~] and also look at the helpfiles for these objects you'll get an answer for these questions. Personally, if i'm using a few short files i'll use some buffers, if i'm using numerous longer files i'll use sfplay~; other contributors may defend other preferences.
To monitor your input just connect [adc~] directly to [dac~], maybe through a [gain~] slider
Brendan
for example:
and Alex Harker's et al contributions to this thread
Brendan
Thanks for the help!