Im trying to record from a jit.gl render
but i cant do it
I ve tried to create a matrix to store the contents of the gl render but max crashes at that point
can anyone help me
Without a patch its hard to say.
I would suggest true OpenGL and then jit.gl.asyncread to jit.vcr / jit.record.
have you checked out randy jones render node, i haven’t tried using it yet but it might be handy for you
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