Forums > Jitter

reduce number of polygons for

December 9, 2013 | 5:31 am

hello, i would like to create simplified shapes from complex .obj files. in practice i’m trying to reduce the number of polygons used to represent a shape, something which can be done with MeshLab. i saw that it is possible to do it with the dim attribute of is there a similar feature for thanks for your help, r

December 9, 2013 | 10:57 am

you can use with matrixoutput enabled, pass the matrices through a jit.matrix and control the @dim attribute of the jit.matrix, then pass to gl.mesh.

of course, it might not look great since you’re arbitrarily downsampling a mesh matrix.

if you need more control, you should use a 3d modeling software.


— Pasted Max Patch, click to expand. —


December 9, 2013 | 11:51 am

hi rob, thanks for the reply and patch. i think meshlab will suit my needs better. tutorial for the ‘chives:


Viewing 3 posts - 1 through 3 (of 3 total)

Forums > Jitter