Rendering consistently crashing max (and entering full screen)
Hi. Ive created a couple of patches the last few days that crash when i open them and start rendering, or going into full screen.
attached is a patch that uses the webcam as a sort of paint brush, by randomly repositioning a video plane and without sending an erase message to the jit.gl.render.
i can get it to work by disconnecting the video plane from the jit.op, then starting to render, then connecting it again, but if i open the patch from scratch and start rendering, it crashes max dead.
on this machine i am using max 6.1.6 on Snow Leopard. Am i doing something wrong?
Cheers
Ned
why do you send renderbangs to the videoplane?
Good question. I guess i thought i had too and clearly i dont.
I deleted that bang and now it renders ok, so thanks for pointing that out for me.
Cheers
Ned
:)