Rendering MSP to audio files in non-realtime

julien breval's icon

Hello,

I know that Max/MSP is firstly a live (or realtime) program, but I am using it for making a prototype of non-realtime audio editor.

The question is quite simple: I have an MSP patch that does some signal processing in realtime, but I would like to apply this processing to a given audio file in non-realtime, the result of this being a second audio file.

For simple things, like volume change, etc, I have done this in Java, starting from the "Buf.Op" class given in example in Max.

But for more complex things (like a reverb or a limiter), I would like to know if there is a simple solution when you already have the MSP realtime patch. Manual transcoding of MSP to Java is still possible, I guess...

Thanks for your help
Regards
-j

Tj Shredder's icon