Forums > MaxMSP

Retrieve info from Max window, back into patcher?

Jun 15 2014 | 3:23 am

Most Max objects report directly to the Max window when they receive an error, and some objects (like sfplay~) report their state directly to the Max window when queried.

Is it possible to retrieve these messages from the Max window to be evaluated as a list, symbol, or other?



Jun 16 2014 | 5:09 am

[error] object.

Jun 17 2014 | 7:03 am

Any way to retrieve non-error messages sent directly to the Max window?

Jun 18 2014 | 5:10 am

not really. most of the time you’ll find another way to check for object state. what do you wanna do?

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Forums > MaxMSP