Hello, with the object ‘fpic’, you can save the picture with the patcher so that no matter where I take the patch, that picture will always be there.
Is there a similar way I can achieve this with WAVE files? I have a multiple buffer objects and I don’t know how to go about saving the patcher with all these files? I want it so that if I took my patch to another computer/distributed my patch, those WAVE files will be ’embedded’ in the patcher.
You can’t embed your WAVE files into a patch nor a collective, but you could into a standalone.
I would put all sound files into a folder located in the same folder as the patch and use the absolute pathes of the files, like this patch: (note that thispatcher won’t work in a standalone context, other techniques described on this forum should be used instead)
— Pasted Max Patch, click to expand. —
Copy all of the following text. Then, in Max, select New From Clipboard.