scope object
Hi,
unfortunately i have the problem that the scope object doesn`t show anything if it is feeded with an audio oscillator signal...i have tried out all the given examples...no success!
I use msp/jitter as a student version on windows 7 (64bit).
Please help!
By the way...is there a way to see that jitter was really activated?
Best
I have this problem even if the firewall etc. is switched off...is it really recommended to use msp/jitter on windows 7 64 bit? ...or is it just something i do incorrect...?
if jitter is in demo mode the console will show "jitter is in demo mode"
make a new object, type jit.qt.movie into it and the Max window will report whether or not you have a full Jitter install
Thx!!!
Any suggestions concerning the scope object?
try this patch; if the [scope] object isn't working, then post your patch
Brendan
hey brendan, thx for your help! unfortunately i don`t know how to use the posted code...could you give me hint where to look in the manual?
THX
THX!
here we go...
Hi.
your patch is ok (though I don't like at all your dsp to be turned on automatically!)
two typical reasons for your scope~ not working might be:
- you don't have a valid audio driver selected (you can try to set "none", and then set back your chosen driver)
- your signal vector size is 1 (if you are not sure, try with 512 for both signal and i/o vector size)
you can check both these settings in Options/DSP Status
hth
aa
YESS...thx a lot!!
i set the signal vector size to 256 (512 is not offered in the menu bar) and it works! finally i can switch off the tv set and watch funny signals with the scope~ object! Thx
Great forum! hopefully i can help someone some day
greetz
Thank you, Andrea Agostini, for pointing out that a difference between the I/O Vector Size and the Signal Vector Size could cause more troubles. Many people have been complaining of High CPU usage for no particular reason and the answer is the same... mismatched values between the I/O Vector Size and the Signal Vector Size. It seems that different installs/updates will possibly play around with these numbers.
Thanks again.