Selecting Window Types to Load into Buffer
Hey,
Sorry for what might be a newbie question, haven't been using MAX/MSP too long...
I was just wondering if someone could solve this problem for me. I want to be able to select from different window types to apply to a synth output.
I was planning on using the max switch object to select between several replace messages that load different ready-made aif window files into the buffer. Here's a screenshot of the subpatch that takes an input from a umenu and outputs to the buffer.

My main problem is getting the result from the '==' object (1/0) to trigger a message (bang/no bang)... Subpatch included
Thanks a lot!
use select 0, select 1, select 2, and so on, instead of == 1, == 2, and so on, and replace the numbers by a bang
In this case you'd want to use [select 1] after every [==] object which will output a bang from the left outlet after receiving a "1". Another option would be to use [sprintf] to format the options in your [umenu] into the names of your files. Have a look at my examples and if there's anything you're not sure about have a look at the object helpfiles to see what is going on.
lh
The select object fixed it. Thanks for the help!
here you have what I think that might work in your situation
Yep got it! Thanks again guys!